In this tutorial I am creating a custom table top and custom leg placements. This is also the last of the videos on creating the table digital asset.
In This tutorial I am continuing with the digital asset. We will see what the significance of setting proper normals on our polygons is.
We will also see how to set up a menu to shift between a rectangular table top and a circular one.
Finalising the Table digital asset.
Houdini's functionality and modular workflow can be increased with the help of Digital Assets.
In this video lets understand how to create Custom Digital Assets by converting the table we already have into one.