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    This video shows you how to create Custom channels for 3D compositing in Nuke.

    Whether you want to do your own Custom-pass Compositing or use mattes for different objects you have rendered in Nuke, this tutorial has everything you need.

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    Learn how to create the Healing effect using animated textures and my Marker-removal method in Nuke.

    This tutorial covers basics of how to use the dissolve node to blend between different textures to create a simple animated textures.

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    This tutorial continues from the previous tutorial on Tracking and projection texturing within Nuke.

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    This video shows you the basics of tracking and compositing in Nuke.

    This part of the tutorial shows you how to generate point cloud from a tracked camera, generate a mesh, project textures and finally composite them together.


     

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    This video shows you the basics of tracking and compositing in Nuke.

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    Creating a Planet in Space! This is a continuation of the previous video showing you how to make use of Custom channels in Nuke 3D!  In this video I go further and show you how I created the texture for the 3D planet and also the animation! In this second part, the topics covered include 

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    Creating a Planet in Space! This video shows you how to make use of Custom channels in Nuke 3D! Usually we all just make sure of the channels feature of Nuke to help with our 2D composite but, did you know that you can use the same in your 3D scenes and render them out?

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    Creating an asteroid field in space!

    This video shows you how to make use of particles and other techniques to quickly make a space flight through asteroids.

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    If you have ever wondered what premultiply is and what it does to an image, then in this video I will show you understand it. Also here I have demonstrated what un-premultiplication is and when to to use it while working on comp.

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    In this video I show how to go about adding 3D geo into a scene in nuke and composite it with digital lighting done with Maya.