Most tutorials on this site have been designed to build on top on others.
This makes it easier to follow them in specific sequences.
A series represents this kind of sequence that has been premade with a specific kind of output and topics in mind.
A series is like a playlist.
Creating a Planet in Space! This is a continuation of the previous video showing you how to make use of Custom channels in Nuke 3D! In this video I go further and show you how I created the texture for the 3D planet and also the animation! In this second part, the topics covered include
- Basic 2d nodes in Nuke useful for texturing
- Basic animation
- Editing the channels individually
The resources used in the video: Starfield