#! C:/Program Files/Nuke6.0v4/Nuke6.0.exe -nx version 6.0 v3 define_window_layout_xml { } Root { inputs 0 name "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/comp.nk" frame 14 lock_range true format "1280 720 0 0 1280 720 1 HD_720" proxy_type scale proxy_format "1024 778 0 0 1024 778 1 1K_Super_35(full-ap)" addUserKnob {20 User} addUserKnob {7 f} f {{curve}} } BackdropNode { inputs 0 name Color_Correction tile_color 0x42424cff label CC note_font_size 42 xpos 2049 ypos 3501 bdwidth 212 bdheight 93 } BackdropNode { inputs 0 name Earth_Color_Bump tile_color 0x40404fff label "Earth\nClr" note_font_size 42 xpos 246 ypos 1802 bdwidth 710 bdheight 427 } BackdropNode { inputs 0 name Earth_Clouds_map tile_color 0x4c5354ff label Clouds note_font_size 42 xpos 995 ypos 1803 bdwidth 744 bdheight 343 } BackdropNode { inputs 0 name Specular tile_color 0x3f3f3fff label Spec note_font_size 42 xpos 993 ypos 2264 bdwidth 624 bdheight 228 } BackdropNode { inputs 0 name Starfield_map tile_color 0x4f4f3bff label Stars note_font_size 42 xpos 921 ypos 2878 bdwidth 727 bdheight 140 } BackdropNode { inputs 0 name EarthGlow tile_color 0x515144ff label "Secondary Glow on earth" note_font Verdana note_font_size 42 xpos 2127 ypos 2668 bdwidth 448 bdheight 737 } BackdropNode { inputs 0 name Moon_texturing tile_color 0x3f514fff label Moon note_font_size 42 xpos 1122 ypos 2656 bdwidth 404 bdheight 182 } BackdropNode { inputs 0 name Moon_texturing1 tile_color 0x3f514fff label Moon note_font_size 42 xpos 1163 ypos 3107 bdwidth 431 bdheight 345 } Camera2 { inputs 0 translate {0 2 0} rotate {-90 0 0} haperture 25.5 name Camera6 tile_color 0x333333ff xpos 300 ypos 346 hide_input true } set N897fc10 [stack 0] Camera2 { inputs 0 translate {0.2015237957 0.351482302 0.7640880346} rotate {-22.64400101 13.98600006 0} name Camera7 tile_color 0x333333ff xpos -30 ypos 786 hide_input true } set N89800f0 [stack 0] Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/Book.tif" format "2048 1556 0 0 2048 1556 1 2K_Super_35(full-ap)" name Read3 xpos -164 ypos 680 } Project3D { inputs 2 name Project3D2 xpos -40 ypos 710 } Cube { rows 2 columns 5 cube {0.1040000021 0.025 -0.5 0.5 0.0540000014 -0.3050000072} translate {-0.5088691711 0 0.090293549} rotate {0 -44.86200333 0} name Cube4 xpos 70 ypos 710 } set N8980840 [stack 0] Constant { inputs 0 channels rgb color 1 name Constant2 xpos -40 ypos 215 postage_stamp false } Reformat { name Reformat4 xpos -40 ypos 241 } Noise { center {1024 778} name Noise2 xpos -40 ypos 278 } RotoPaint { toolbar_brush_hardness 0.200000003 toolbar_lifetime_type all toolbar_source_transform_scale {1 1} toolbar_source_transform_center {1024 778} curves {AnimTree: "" { Version: 1.1 Flag: 0 RootNode: 1 Node: { NodeName: "Root" { Flag: 512 NodeType: 1 NumOfAttributes: 10 "vis" S 0 1 "opc" S 0 1 "mbo" S 0 1 "mb" S 0 1 "mbs" S 0 0.5 "fo" S 0 1 "fx" S 0 0 "fy" S 0 0 "ff" S 0 1 "ft" S 0 0 } NumOfChildren: 2 Node: { NodeName: "Shape2" { Flag: 512 NodeType: 3 CurveGroup: "" { Transform: 0 0 S 1 1 0 S 1 1 0 S 1 1 0 S 1 1 1 S 1 1 1 S 1 1 0 S 1 1 778.4 S 1 1 784.8 Flag: 0 NumOfCubicCurves: 2 CubicCurve: "" { Type: 0 Flag: 8192 Dim: 2 NumOfPoints: 15 0 S 1 1 -4 S 1 1 0 0 0 S 1 1 848 S 1 1 1182.8 0 0 S 1 1 4 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 712.2 S 1 1 1153.4 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 456.2 S 1 1 897.4 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 1018.2 S 1 1 285.4 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 1153.5 S 1 1 299.5 0 0 S 1 1 0 S 1 1 0 0 } CubicCurve: "" { Type: 0 Flag: 8192 Dim: 2 NumOfPoints: 15 0 S 1 1 -4 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 4 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 -20.9728 S 1 1 41.4861 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 -70.3129 S 1 1 -24.7861 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 -37.4409 S 1 1 -48.2227 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 } NumOfAttributes: 27 "vis" S 0 1 "r" S 0 0 "g" S 0 0 "b" S 0 0 "a" S 0 0 "ro" S 0 0 "go" S 0 0 "bo" S 0 0 "ao" S 0 0 "opc" S 0 0.71 "bm" S 0 0 "inv" S 0 0 "mbo" S 0 0 "mb" S 0 1 "mbs" S 0 0.5 "mbsot" S 0 0 "mbso" S 0 0 "fo" S 0 1 "fx" S 0 4 "fy" S 0 4 "ff" S 0 1 "ft" S 0 3 "nv" S 0 1 "view1" S 0 1 "ltn" S 0 1 "ltm" S 0 1 "ltt" S 0 0 } } NumOfChildren: 0 } Node: { NodeName: "Shape1" { Flag: 512 NodeType: 3 CurveGroup: "" { Transform: 0 0 L 0 4096 0.5 2 0 0 "" 0 1 "" 1 224 0 1 0 1 256 0 L 0 4096 0.5 2 0 0 "" 0 1 "" 1 -30 0 1 0 1 256 0 S 1 1 0 S 1 1 1 S 1 1 1 S 1 1 0 S 1 1 778.4 S 1 1 784.8 Flag: 0 NumOfCubicCurves: 2 CubicCurve: "" { Type: 0 Flag: 8192 Dim: 2 NumOfPoints: 9 0 S 1 1 0 S 1 1 0 0 0 S 1 1 623.5 S 1 1 1212.5 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 344 S 1 1 928 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 927 S 1 1 331 0 0 S 1 1 0 S 1 1 0 0 } CubicCurve: "" { Type: 0 Flag: 8192 Dim: 2 NumOfPoints: 9 0 S 1 1 0 S 1 1 0 0 0 S 1 1 -18.0687 S 1 1 35.7415 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 -70.3129 S 1 1 -24.7861 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 0 S 1 1 0 0 0 S 1 1 -62 S 1 1 -2 0 0 S 1 1 0 S 1 1 0 0 } NumOfAttributes: 27 "vis" S 0 1 "r" S 0 0 "g" S 0 0 "b" S 0 0 "a" S 0 0 "ro" S 0 0 "go" S 0 0 "bo" S 0 0 "ao" S 0 0 "opc" S 0 1 "bm" S 0 0 "inv" S 0 0 "mbo" S 0 0 "mb" S 0 1 "mbs" S 0 0.5 "mbsot" S 0 0 "mbso" S 0 0 "fo" S 0 1 "fx" S 0 0 "fy" S 0 0 "ff" S 0 1 "ft" S 0 0 "nv" S 0 1 "view1" S 0 1 "ltn" S 0 1 "ltm" S 0 1 "ltt" S 0 0 } } NumOfChildren: 0 } } } } color 0 opacity 0.7099999785 lifetime_type "all frames" translate {{curve x1 0} {curve x1 0}} rotate {{curve x1 0}} scale {{curve x1 1}} skew {{curve x1 0}} center {{curve x1 778.4000244} {curve x1 784.7999878}} feather 4 feather_type smooth motionblur_shutter_offset_type centred source_transform_center {1024 778} name RotoPaint1 xpos -40 ypos 327 postage_stamp true } Reformat { name Reformat5 xpos -40 ypos 399 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/Wood_1920x1200.jpg" format "1920 1200 0 0 1920 1200 1 " name Read4 xpos -150 ypos 378 } Reformat { resize fill name Reformat1 xpos -150 ypos 470 } Merge2 { inputs 2 operation multiply output {rgba.red rgba.green rgba.blue -rgba.alpha} name Merge1 xpos -40 ypos 470 } Cube { rows 1 columns 2 cube {-0.5 0 -0.349999994 0.5 0.02500000037 0.349999994} name Cube5 xpos 70 ypos 470 } set N8a54d30 [stack 0] MergeGeo { inputs 2 name MergeGeo1 tile_color 0xff xpos 70 ypos 518 } push 0 ScanlineRender { inputs 3 name ScanlineRender6 tile_color 0xff xpos 187 ypos 518 } Write { file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/_workingFiles/temp.jpg" file_type jpeg checkHashOnRead false on_error black version 1 name Write2 tile_color 0xff xpos 187 ypos 551 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/_workingFiles/temp.jpg" format "2048 1556 0 0 2048 1556 1 2K_Super_35(full-ap)" name Read6 tile_color 0xff xpos 186 ypos 597 } push $N89800f0 push $N8980840 push 0 ScanlineRender { inputs 3 antialiasing high name ScanlineRender7 tile_color 0xff xpos 70 ypos 806 } Write { file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/_workingFiles/UV_Snap.tiff" file_type tiff checkHashOnRead false version 3 name Write1 tile_color 0xff xpos 70 ypos 873 } StickyNote { inputs 0 name StickyNote2 label "2D emboss effect\nto 'fake' Bump and details" xpos 779 ypos 2021 } StickyNote { inputs 0 name StickyNote3 tile_color 0x9e9e63ff label "Sharpening the details" xpos 779 ypos 2067 } StickyNote { inputs 0 name StickyNote4 label "Composite the bump\non the color map" xpos 780 ypos 2112 } StickyNote { inputs 0 name StickyNote5 label "type note here" xpos 840 ypos -10 } StickyNote { inputs 0 name StickyNote6 label "Remove Bump from alpha" xpos 780 ypos 2161 } StickyNote { inputs 0 name StickyNote9 label "Multiplying Alpha\non RGB channels" xpos 1208 ypos 2067 } StickyNote { inputs 0 name StickyNote10 label "Fake bump effect" xpos 1482 ypos 2049 } StickyNote { inputs 0 name StickyNote11 label "Merging Bump for final clouds map" xpos 1482 ypos 2098 } StickyNote { inputs 0 name StickyNote12 label "Default earth Color map" xpos 1288 ypos 2174 } StickyNote { inputs 0 name StickyNote7 label "Invert Alpha channel so\nit can be used within Nuke" xpos 1360 ypos 1967 } StickyNote { inputs 0 name StickyNote8 label "Shuffling red into green and blue.\nDesaturate image." xpos 1358 ypos 2005 } StickyNote { inputs 0 name StickyNote15 label "Copy R channel into\nG and B, Desaturate" xpos 1367 ypos 2340 } StickyNote { inputs 0 name StickyNote14 label "Increase resolution\nThe noise node below\nneeds higher resolution" xpos 1367 ypos 2291 } StickyNote { inputs 0 name StickyNote16 label "Lower white levels" xpos 1367 ypos 2374 } StickyNote { inputs 0 name StickyNote17 label "Large scale noise" xpos 1367 ypos 2399 } StickyNote { inputs 0 name StickyNote18 label "Small scale noise" xpos 1367 ypos 2424 } StickyNote { inputs 0 name StickyNote19 label "Earth night lights added to emission" xpos 1610 ypos 2544 } StickyNote { inputs 0 name StickyNote20 label "Sphere with an expression to\nrotate with frame number" xpos 1595 ypos 2589 } StickyNote { inputs 0 name StickyNote21 label "Shuffle single channel into RG and B\nDesaturate" xpos 1272 ypos 2736 } StickyNote { inputs 0 name StickyNote23 label "Increase white values for\nbetter looking motion blur" xpos 1125 ypos 2960 } StickyNote { inputs 0 name StickyNote22 label "change UV on sphere\nto get maximum details" xpos 1476 ypos 2954 } StickyNote { inputs 0 name StickyNote24 label "Animate camera\nusing a Axis Node" xpos 2000 ypos 2819 } StickyNote { inputs 0 name StickyNote25 label "Final Render with motion blur" xpos 1803 ypos 3390 } StickyNote { inputs 0 name StickyNote26 label "Rendering only the Earth" xpos 2206 ypos 2867 } StickyNote { inputs 0 name StickyNote27 label "Shifting Alpha into RG and B" xpos 2280 ypos 2954 } StickyNote { inputs 0 name StickyNote28 label "Creating an outline" xpos 2281 ypos 2990 } StickyNote { inputs 0 name StickyNote30 label "Shuffle edited outline back into RG and B" xpos 2280 ypos 3058 } StickyNote { inputs 0 name StickyNote29 label "Editing the thickness with an expression\n(expression is time dependent, not for all scenes)" xpos 2280 ypos 3017 } StickyNote { inputs 0 name StickyNote32 label "Edit gamma to lower inside edge intensity" xpos 2281 ypos 3119 } StickyNote { inputs 0 name StickyNote31 label "Blur the inside edge, with expression" xpos 2281 ypos 3090 } StickyNote { inputs 0 name StickyNote33 label "Blur outside edge, with expression" xpos 2282 ypos 3151 } StickyNote { inputs 0 name StickyNote34 label "Final blur to remove the sharp edge" xpos 2281 ypos 3192 } StickyNote { inputs 0 name StickyNote35 label "Grade to get black and white points" xpos 2282 ypos 3223 } StickyNote { inputs 0 name StickyNote36 label "Grade to get color" xpos 2282 ypos 3249 } StickyNote { inputs 0 name StickyNote37 label "Blur the rendered Earth" xpos 2323 ypos 3295 } StickyNote { inputs 0 name StickyNote38 label "Grade and brighten" xpos 2322 ypos 3324 } StickyNote { inputs 0 name StickyNote39 label "Shift colors" xpos 2321 ypos 3352 } StickyNote { inputs 0 name StickyNote40 label "Multiply to remove glow from the dark region" xpos 2285 ypos 3371 } StickyNote { inputs 0 name StickyNote41 label "Merge Earth and Glow" xpos 2227 ypos 3415 } StickyNote { inputs 0 name StickyNote42 label "Fake motion blur" xpos 2226 ypos 3457 } StickyNote { inputs 0 name StickyNote13 label "Default Diffuse set to white" xpos 1608 ypos 2226 } StickyNote { inputs 0 name StickyNote43 label "Remove All alpha" xpos 1278 ypos 2228 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Render/seq_2.%03d.png" format "1920 1080 0 0 1920 1080 1 HD" last 100 name Read15 xpos 1744 ypos 3512 } StickyNote { inputs 0 name StickyNote1 label "Earth elivation map\nadded into the\nalpha channel" xpos 619 ypos 1968 } Axis2 { inputs 0 translate {{curve i x1 12.69726181 s0 t-0.4799999893 x39 4.292348862 s-0.05999999866 x70 2.967013359 x100 1.479160309} {curve i x1 4.363057613 x24 -0.08255004883 x39 -1.990516424 s-0.05000000075 x70 0.5905375481 s0.02999999933 x100 0.5912529826} {curve i x1 57.65361786 x10 49.25000381 s-0.8199999928 x70 9.738355637 x100 0.8485420346}} rotate {{curve i x1 -6.659999847 x39 3.663000107 x70 -2.997000217 x100 0.3329997063} {curve i x1 17.64900017 s-0.01999999955 x39 7.326000214 x70 13.65299988 x100 -0.6660003662} {curve i x1 21.64500046 x10 21.64500046 x24 21.64500046 x70 -13.31999969 x100 -14.31900024}} uniform_scale 10 name Axis2 xpos 1934 ypos 2797 } Camera2 { uniform_scale 0.01 name Camera10 xpos 1934 ypos 2874 } set N8b877c0 [stack 0] DirectLight { inputs 0 color {1 0.8784000278 0.8100000024} intensity 1.2 translate {5 0 0} rotate {-11.3220005 51.70499802 0} name Sun xpos 1746 ypos 2735 } set N8b87a30 [stack 0] Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/earthlights1k.jpg" format "1024 512 0 0 1024 512 1 " name Read10 xpos 1363 ypos 2516 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/earthspec1k.jpg" format "1000 500 0 0 1000 500 1 " name Read12 xpos 1172 ypos 2291 } Reformat { type scale scale 2 name Reformat3 xpos 1282 ypos 2321 } Shuffle { green red blue red alpha black out rgb name Shuffle1 xpos 1282 ypos 2347 } Grade { whitepoint 4 name Grade1 xpos 1282 ypos 2373 } Noise { size 72 lacunarity 3.3 gain 0.4 gamma 0.13 center {500 250} name Noise3 xpos 1282 ypos 2396 } Noise { size 1.2 lacunarity 1.22 gain 1 gamma 0.16 center {500 250} name Noise4 xpos 1282 ypos 2422 cached true } Dot { name Dot12 xpos 1316 ypos 2458 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/earthcloudmaptrans.jpg" format "1024 512 0 0 1024 512 1 " name Read9 xpos 1273 ypos 1859 } Invert { name Invert1 xpos 1273 ypos 1970 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/earthcloudmap.jpg" format "1024 512 0 0 1024 512 1 " name Read8 xpos 1161 ypos 1857 } Dot { name Dot4 xpos 1195 ypos 2021 } ShuffleCopy { inputs 2 green red2 blue red2 alpha red name ShuffleCopy2 xpos 1273 ypos 2017 } Premult { name Premult1 xpos 1273 ypos 2043 } set N8bfeee0 [stack 0] Emboss { Angle 198 Width 2 edgedetector simple name Emboss2 xpos 1395 ypos 2037 } push $N8bfeee0 Dot { name Dot6 xpos 1307 ypos 2101 } Merge2 { inputs 2 operation overlay name Merge4 xpos 1395 ypos 2097 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/earthbump1k.jpg" format "1000 500 0 0 1000 500 1 " name Read7 xpos 574 ypos 1855 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/earthmap1k.jpg" format "1000 500 0 0 1000 500 1 " name Read11 xpos 442 ypos 1856 } Dot { name Dot5 xpos 476 ypos 2031 } ShuffleCopy { inputs 2 alpha red name ShuffleCopy1 xpos 574 ypos 2027 } set N8bffff0 [stack 0] Emboss { edgedetector simple name Emboss1 xpos 691 ypos 2021 } Sharpen { size 1 filter quadratic name Sharpen1 xpos 691 ypos 2059 } push $N8bffff0 Dot { name Dot3 xpos 608 ypos 2127 } Merge2 { inputs 2 operation hard-light name Merge2 xpos 691 ypos 2123 } Remove { channels alpha name Remove1 xpos 691 ypos 2149 } Dot { name Dot7 xpos 725 ypos 2199 } Merge2 { inputs 2 operation screen name Merge3 xpos 1395 ypos 2195 cached true } Remove { channels alpha name Remove2 xpos 1395 ypos 2221 } push 0 Diffuse { inputs 2 white 1 name Diffuse4 xpos 1514 ypos 2227 } Specular { inputs 2 white 1 name Specular4 xpos 1514 ypos 2454 } Emission { inputs 2 name Emission2 xpos 1514 ypos 2546 } Sphere { rows 80 columns 80 rotate {0 {frame*1.7 i} 0} name Earth xpos 1514 ypos 2616 } set N135d9350 [stack 0] Dot { name Dot8 xpos 2171 ypos 2620 } Scene { inputs 2 name Scene8 xpos 2147 ypos 2735 } push 0 ScanlineRender { inputs 3 antialiasing high overscan 20 name ScanlineRender10 xpos 2137 ypos 2894 } set N135d9f80 [stack 0] Viewer { fps 25 input_process false name Viewer1 xpos 741 ypos 3791 hide_input true } StickyNote { inputs 0 name StickyNote44 label "Shuffle single channel into RG and B\nDesaturate" xpos 1313 ypos 3187 } Camera2 { inputs 0 translate {0 0.8949999809 1.620000005} rotate {-31.30200005 0 0} name Camera1 xpos 410 ypos -102 } DirectLight { inputs 0 intensity 10 translate {0.6992170811 -7.538278624e-007 0.01871607639} rotate {-39.95999908 72.59400177 0} name DirectLight1 xpos 410 ypos -198 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/Leather_black_2_by_jaqx_textures.jpg" format "1600 1075 0 0 1600 1075 1 " name Read2 xpos -150 ypos -112 } Cube { cube {0.1040000021 0.025 -0.5 0.5 0.0540000014 -0.3050000072} translate {-0.5088691711 0 0.090293549} rotate {0 -44.86200333 0} name Cube2 xpos 180 ypos -82 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/Wood_1920x1200.jpg" format "1920 1200 0 0 1920 1200 1 " name Read1 xpos -150 ypos -208 } Cube { cube {-0.5 0 -0.349999994 0.5 0.02500000037 0.349999994} name Cube1 xpos 180 ypos -178 } Scene { inputs 3 name Scene1 xpos 300 ypos -102 } push 0 ScanlineRender { inputs 3 name ScanlineRender1 xpos 290 ypos -10 } Camera2 { inputs 0 translate {0 0.8949999809 1.620000005} rotate {-31.30200005 0 0} name Camera2 xpos 1400 ypos -78 } CheckerBoard2 { inputs 0 name CheckerBoard1 xpos 840 ypos -129 } set N8867040 [stack 0] Card2 { rotate {-20 0 0} uniform_scale 0.82 control_points {3 3 3 6 1 {-0.5 -0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0 {0 0 0} 1 {0 -0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0 {0.5 0 0} 1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666865 0} 0 {0 0 0} 0 {1 0 0} 1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666716 0} 0 {0 -0.1666666716 0} 0 {0 0.5 0} 1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1666666716 0} 0 {0 -0.1666666716 0} 0 {0.5 0.5 0} 1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666716 0} 0 {0 -0.1666666716 0} 0 {1 0.5 0} 1 {-0.5 0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0 {0 1 0} 1 {0 0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0 {0.5 1 0} 1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0 -0.1666666865 0} 0 {1 1 0} } name Card1 xpos 1060 ypos -178 } push $N8867040 Cube { rows 100 columns 100 rotate {0 80.61500168 -54.94499969} uniform_scale 0.2 name Cube3 xpos 1060 ypos -82 } DirectLight { inputs 0 intensity 10 translate {0.6992170811 -7.538278624e-007 0.01871607639} rotate {-39.95999908 72.59400177 0} name DirectLight2 xpos 1290 ypos -222 } Scene { inputs 3 name Scene2 xpos 1180 ypos -102 } push 0 ScanlineRender { inputs 3 name ScanlineRender2 xpos 1170 ypos 14 } Camera2 { inputs 0 translate {0 0.8949999809 1.620000005} rotate {-31.30200005 0 0} name Camera3 xpos 2500 ypos -6 } CheckerBoard2 { inputs 0 color0 {0.1000000015 0.1000000015 0.1000000015 1} color2 {0.1000000015 0.1000000015 0.1000000015 1} name CheckerBoard4 xpos 2050 ypos -153 } push 0 CheckerBoard2 { inputs 0 color0 {0.8999999762 0.06000000238 0.06000000238 1} color1 {0.9399999976 0.01599997282 0 1} color2 {0.6600000262 0 0 1} color3 {1 0.03500000015 0.01999998093 1} name CheckerBoard2 xpos 2050 ypos -249 } push 0 Diffuse { inputs 2 white 1 name Diffuse1 xpos 2160 ypos -226 } Specular { inputs 3 white 4 min_shininess 100 max_shininess 100 name Specular1 xpos 2160 ypos -130 } Sphere { radius 0.2 translate {0 0.200000003 0.4659999907} name Sphere1 xpos 2160 ypos -58 } push 0 DirectLight { inputs 0 translate {0.6992170811 -7.538278624e-007 0.01871607639} rotate {-39.95999908 72.59400177 0} name DirectLight3 xpos 2500 ypos -150 } Scene { inputs 3 name Scene3 xpos 2390 ypos -78 } push 0 ScanlineRender { inputs 3 name ScanlineRender3 xpos 2380 ypos 62 } Camera2 { inputs 0 translate {0 0.8949999809 1.620000005} rotate {-31.30200005 0 0} name Camera4 xpos 3270 ypos -6 } Constant { inputs 0 channels rgb name Constant1 xpos 3040 ypos -417 } Noise { inject true size 9 center {1024 778} name Noise1 xpos 3040 ypos -322 } set N85c5890 [stack 0] Dot { name Dot2 xpos 3074 ypos -198 } set N85c9310 [stack 0] Dot { name Dot1 xpos 3074 ypos -126 } push $N85c9310 push 0 CheckerBoard2 { inputs 0 color0 {1 0.1000000015 0.1000000015 1} color1 {1 0.5 0.5 1} color2 {1 0.1000000015 0.1000000015 1} color3 {1 0.5 0.5 1} name CheckerBoard3 xpos 2820 ypos -345 } push 0 Diffuse { inputs 2 white 1 name Diffuse2 xpos 2930 ypos -322 } Specular { inputs 3 white 1 min_shininess 50 max_shininess 100 name Specular2 xpos 2930 ypos -202 } Emission { inputs 2 emission 0.1 name Emission1 xpos 2930 ypos -130 } push $N85c5890 push 0 Diffuse { inputs 2 name Diffuse3 xpos 3150 ypos -322 } Specular { name Specular3 xpos 3150 ypos -202 } MergeMat { inputs 2 operation replace name MergeMat1 xpos 3040 ypos -106 } Sphere { radius 0.2 translate {0 0.200000003 0.4659999907} name Sphere2 xpos 3040 ypos -58 } push 0 DirectLight { inputs 0 translate {0.6992170811 -7.538278624e-007 0.01871607639} rotate {-39.95999908 72.59400177 0} name DirectLight4 xpos 3270 ypos -150 } Scene { inputs 3 name Scene4 xpos 3160 ypos -78 } push 0 ScanlineRender { inputs 3 name ScanlineRender4 xpos 3150 ypos 62 } Camera2 { inputs 0 translate {0 0 1.968000054} far 1 name ShotCam tile_color 0xff00ff xpos -580 ypos 786 } Camera2 { inputs 0 translate {0.75 0 4.934999943} name Camera9 xpos -690 ypos 570 } Camera2 { inputs 0 translate {0.786890924 0 0.362370342} rotate {-7.326000214 63.27000046 0} name Camera8 xpos -910 ypos 402 } CheckerBoard2 { inputs 0 name CheckerBoard5 xpos -1140 ypos 495 } Project3D { inputs 2 name Project3D3 xpos -920 ypos 518 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/Wood_1920x1200.jpg" format "1920 1200 0 0 1920 1200 1 " name Read5 xpos -1140 ypos 584 } Reformat { resize fill name Reformat2 xpos -1140 ypos 686 } MergeMat { inputs 2 operation plus name MergeMat2 xpos -920 ypos 686 } Card2 { type bicubic control_points {3 3 3 6 1 {-0.5 -0.3125 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1041666865 0} 0 {0 0 0} 0 {0 0 0} 1 {0 -0.3125 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1041666865 0} 0 {0 0 0} 0 {0.5 0 0} 1 {0.5 -0.3125 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1041666865 0} 0 {0 0 0} 0 {1 0 0} 1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1041666716 0} 0 {0 -0.1041666716 0} 0 {0 0.5 0} 1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1041666716 0} 0 {0 -0.1041666716 0} 0 {0.5 0.5 0} 1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1041666716 0} 0 {0 -0.1041666716 0} 0 {1 0.5 0} 1 {-0.5 0.3125 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.1041666865 0} 0 {0 1 0} 1 {0 0.3125 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0 {0 -0.1041666865 0} 0 {0.5 1 0} 1 {0.5 0.3125 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0 -0.1041666865 0} 0 {1 1 0} } drawPosition {-0.1475000381 -0.09218752384 0} name Card2 xpos -810 ypos 686 } UVProject { inputs 2 name UVProject2 xpos -700 ypos 686 } Scene { name Scene6 xpos -690 ypos 762 } push 0 ScanlineRender { inputs 3 name ScanlineRender8 xpos -700 ypos 878 } push $N135d9f80 Dot { name Dot9 xpos 2268 ypos 2898 } Dot { name Dot10 xpos 2268 ypos 3093 } set N135da6d0 [stack 0] Dot { name Dot11 xpos 2268 ypos 3157 } set N135da940 [stack 0] Blur { size {{frame*1.2 i}} name Blur3 xpos 2234 ypos 3286 } Grade { whitepoint 0.09 white_clamp true name Grade6 xpos 2234 ypos 3324 } Shuffle { green red blue red alpha red name Shuffle5 xpos 2234 ypos 3350 } Dot { name Dot14 xpos 2268 ypos 3376 } push $N135da940 push $N135da6d0 push $N135d9f80 Shuffle { red alpha green alpha blue alpha name Shuffle3 xpos 2137 ypos 2955 } EdgeDetectWrapper { edgedetector simple threshold 0.2 erodesize -1 name EdgeDetectWrapper1 xpos 2137 ypos 2981 } Dilate { size {{(frame*0.1)-4 i}} name Dilate1 xpos 2137 ypos 3019 } Shuffle { red alpha green alpha blue alpha name Shuffle4 xpos 2137 ypos 3057 } Blur { inputs 1+1 size {{4+(frame) i}} inject true name Blur1 xpos 2137 ypos 3083 } Grade { gamma 0.6 name Grade7 xpos 2137 ypos 3121 } Blur { inputs 1+1 size {{2+(frame*0.5) i}} invert_mask true name Blur2 xpos 2137 ypos 3147 } Blur { size 4 name Blur4 xpos 2137 ypos 3185 } Grade { whitepoint 0.28 white_clamp true name Grade5 xpos 2137 ypos 3223 } Grade { whitepoint 0.08 white 0.12 multiply {0.3000000119 0.7374960184 1 1} add -0.004 gamma 0.9 white_clamp true name Grade4 xpos 2137 ypos 3249 } Merge2 { inputs 2 operation multiply also_merge all name Merge6 xpos 2137 ypos 3372 } push $N8b877c0 Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/starfield.tif" format "3200 1600 0 0 3200 1600 1 " name Read14 xpos 1038 ypos 2902 } Grade { gamma 0.8 black_clamp false name Grade2 xpos 1038 ypos 2988 cached true } push 0 Emission { inputs 2 emission 4 name Emission3 xpos 1318 ypos 2988 } Sphere { selectable false radius 1000 u_extent 80 v_extent 40 close_top false close_bottom false rotate {-6.1 0 0} name StarField xpos 1428 ypos 2988 } Dot { name Dot13 xpos 1462 ypos 2898 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/moonmap1k.jpg" format "1000 500 0 0 1000 500 1 " name Read13 xpos 1132 ypos 2748 } Shuffle { green red blue red alpha black name Shuffle2 xpos 1233 ypos 2778 } Grade { gamma 1.66 name Grade8 xpos 1233 ypos 2805 cached true } push 0 Diffuse { inputs 2 white 1.4 name Diffuse5 xpos 1333 ypos 2805 } Sphere { rows 20 columns 20 radius 0.5 translate {2.359999895 0 30} rotate {0 {frame i} 0} name Moon xpos 1436 ypos 2805 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/moonbump1k.jpg" format "1000 500 0 0 1000 500 1 " name Read17 xpos 1172 ypos 3363 } Constant { inputs 0 channels rgb name Constant3 xpos 1170 ypos 3285 } Noise { center {640 360} name Noise5 xpos 1273 ypos 3308 } Read { inputs 0 file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Textures/moonmap1k.jpg" format "1000 500 0 0 1000 500 1 " name Read16 xpos 1173 ypos 3199 } Shuffle { green red blue red alpha black out rgb name Shuffle6 xpos 1274 ypos 3229 } Grade { gamma 1.66 name Grade9 xpos 1274 ypos 3256 cached true } push 0 Diffuse { inputs 2 white 1.4 name Diffuse6 xpos 1374 ypos 3256 } Sphere { rows 100 columns 100 radius 0.5 rotate {0 {frame i} 0} name Moon1 xpos 1477 ypos 3256 } DisplaceGeo { inputs 2 scale 0.44 name DisplaceGeo2 xpos 1476 ypos 3308 } DisplaceGeo { inputs 2 scale 1 name DisplaceGeo1 xpos 1476 ypos 3393 } TransformGeo { translate {1.720000029 0.4300000072 -14} rotate {0 -11.65499973 -69.59700012} uniform_scale 1.05 name TransformGeo1 xpos 1476 ypos 3438 } DirectLight { inputs 0 intensity 0.015 translate {-5 0 0} rotate {-11.3220005 -51.70499802 0} name Fill_Lighting xpos 1825 ypos 2806 } push $N8b877c0 push $N8b87a30 push $N135d9350 Scene { inputs 7 name Scene7 xpos 1746 ypos 2874 } push 0 ScanlineRender { inputs 3 antialiasing high zblend_mode smooth name ScanlineRender9 tile_color 0x1fff00ff xpos 1736 ypos 3415 } set N136952d0 [stack 0] Merge2 { inputs 2 operation screen bbox B also_merge all mix 0.185 name Merge5 tile_color 0x1fff00ff xpos 2137 ypos 3415 } VectorBlur { uv forward name VectorBlur1 xpos 2137 ypos 3449 disable true } Saturation { saturation 1.2 mode Maximum name Saturation1 xpos 2137 ypos 3533 } Grade { whitepoint {0.9499999881 0.9349169731 0.9119999409 1} black -0.0005 white 0.94 gamma 1.06 name Grade3 xpos 2137 ypos 3560 } Write { file "F:/__PROJECTS/Eosacro/_Recordings/Nuke/Nuke_Crash_\[00.01]_3D_Earth/Render/seq_2.###.png" file_type png checkHashOnRead false version 9 name Write3 xpos 2137 ypos 3623 } push $N136952d0 Axis2 { inputs 0 rotate {{curve i x1 0} {curve i x1 22.97700119 x39 -30} {curve i x1 0}} name Axis1 xpos 520 ypos 978 } Camera2 { display off translate {0 0.8949999809 1.620000005} rotate {-31.30200005 0 0} name Camera5 xpos 410 ypos 978 } Spotlight { inputs 0 color {1 0.8399999738 0.5600000024} intensity 1.5 cone_penumbra_angle 34.5 translate {-0.6383628845 0.3665124774 0.3607806563} rotate {-27.63899994 -54.94499969 0} name Spotlight1 xpos 410 ypos 810 } DirectLight { inputs 0 intensity 10 translate {0.6992170811 -7.538278624e-007 0.01871607639} rotate {-39.95999908 72.59400177 0} name DirectLight5 xpos 410 ypos 882 hide_input true } push $N8980840 push $N897fc10 push $N8a54d30 UVProject { inputs 2 name UVProject1 xpos 290 ypos 470 } Scene { inputs 4 name Scene5 xpos 300 ypos 954 } push 0 ScanlineRender { inputs 3 name ScanlineRender5 xpos 290 ypos 1070 } Viewer { inputs 2 frame 14 input_process false display textured gl_lighting true name Viewer2 xpos 2380 ypos -10 }